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Alphabetical list of articles
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B
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C
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D
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E
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F
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G
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H
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I
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L
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M
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N
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O
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P
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Q
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R
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T
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3
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3D Audio
A
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A: How are dB and dBu, dBV etc. related?
AES3
Absorption
Acoustic Basics I
Acoustic Basics II
Acoustics
Ambisonics
Approaching Soundscapes of Baroque Theatres
Architectural acoustics
Audio Branding
Audio Mastering
Audio signals
Auralisation
Authors' Terms of use
B
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B: How do relative and absolute levels come together?
Balanced vs. Unbalanced Audio Connections
C
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C: Summing of Levels
Comb filter
Compressor
Conceptual Approaches to Assessing Film Sound
Contributors page
Conversion of length and distance units
Conversions of force units
Conversions of length (distance) units
Conversions of weight and mass units
Convolution Reverb - Case study of concert hall simulation
Creative Audio Director vs. Sound-Operator
D
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D: Coherent and non-coherent signals (summing noise signals)
Damping in Musical Instruments
Data protection
Decibel & Level calculation
Demo page
Diffraction
Digital Filters
Discrete Fourier Transform
Distortion
Dolby Atmos
E
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E: Some Calculators
Eberhard Sengpiel
Echoes of Disaster: The World’s Worst Acoustic Failures
Electric Guitar Sounds
Electromechanical Piano (E-Piano)
F
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Film Sound
Film Sound Design - Sound Design as an Extension of the Concept of Composition in Soundtrack Composition
Film Sound Workflow
Film Sound and Copyright
Filter
Formants
Fourier Analysis and Synthesis
Fourier Series
Free Field/Diffuse Field Equalization
Frequency
Fundamentals
G
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Game Localization
Glossary
Gradient Method
Guitar Comparison
H
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Harmonic Distortion
Headphone Comparison: Frequency Response and Sound Isolation
Headphones:Reference target curves
Helmholtz resonator
I
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Immersive Audio - Hype, Disillusionment, and Future Prospects from all Directions
Impedance Bridging
Impressum
Inches and feet in centimeters
Influence of Instrument Cables
Influence of Playing Style
Intelligibility Conversion
Intermodulation Distortion
L
↑
LTI Systems
Length - distance calculators
List of possible articlеs
Literature on Film Sound
Localization curves for loudspeaker stereo
Loudness Control according to EBU R128
M
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M/S Stereophony
MPEG-H Audio for Radio, Streaming and Music
Microphone Comparison
Microphone Comparison (Electric Guitar)
Microphone Positioning on Guitar Amplifiers
Microphone Testpage
Microphone sensitivity and conversion
Microphones
Music Intervals (cent)
N
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New unsorted articles
O
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On the Necessity of the 2nd Sound Assistant in Film Productions
Organisation of Wiki.Audio
P
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Perception
Phantom Power
Phase Distortion
Physiology
Pick Comparison
Polar Pattern
Programmable Sound Generator (PSG)
Propagation of Sound
Proximity Effect
Q
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Quantization
R
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RMS calculation
Receiver Principles
Recording technology
Reflection
Reproduction technology
Resonators
Reverberation time
Room acoustics
Room modes calculator
S
↑
SI derived units
Sampling
Shotgun Microphone / Interference Receiver
Signal Examples
Signal Processing Fundamentals
Signal processing
Simulationssoftware für Raumakustik
Size measurements of human height
Sound and distance − Sound pressure and sound intensity
Soundproofing
Speed of Sound in Air and the effective Temperature
Stereo microphone techniques
T
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Table of sound pressure levels
Test
The Art Lies in Listening
Thermal noise
Transducer principles
Transfer of a Film Project to Audio Post-production
U
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Understanding Sound Pressure Level
V
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Value and Definition Range of Signals
W
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Walks
Wave Field Synthesis
Wiki.Audio English
Window Functions
Workflow/Transfer: Advantages of Separate Recording of the Original Sound
Y
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You can't close your Ears
c
↑
concerthalls
←
Signal processing
Wiki.Audio English
Glossary
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